STEAM  EDUCATION

Science - Technology - Engineering - Art- Math

Supporting Web Pages

Understanding the STEAM Movement

 

 

Georgette Yakman 

(Click to watch)

STEAM stands for "Science & Technology interpreted through Engineering & the Arts, all based in Mathematical elements," and aims to bring FUNctional literacy to students. Founder/teacher Georgette Yakman describes how her immigrant grandparents, brother with Asperger syndrome, and artistic stepfather led her to bring Arts into STEM.

 

 Oceane Boulais

(Click to watch)

 Through the power of a paintbrush, Oceane Boulais illustrates the essentiality of art integration into STEM education to create STEAM (Science, Technology, Engineering, Art, and Math). From Leonardo Da Vinci to Albert Einstein to Steve Jobs, the presence of STEAM has been the driving force of the world's innovative thinking for centuries. Oceane was selected to be the Society of Hispanic Professional Engineer's Extreme Engineer of the Year after participating in a 24-hour competition, which challenged hundreds of engineering students in the realms of technical skill, innovative thinking, and leadership capability. A complete theater and visual art geek at heart, Oceane passionately values the importance of integrating engineering, creativity, and imagination. An activie advocate for the younger generations involvement in STEAM, Oceane is a student leader. She is involved in several organizations on FAU's campus, which provide platforms of opportunity for elementary, middle, and high school students to get stoked about STEAM. 

 

From STEM to STEAM

USING BRAIN -COMPATIBLE STRATEGIES TO INTEGRATE THE ARTS

By: David A. Sousa and Tom Pilecki 

(textbook)

A is for the arts- and for the advantage, students gain when you integrate the arts into daily STEM instruction. As research in cognitive and social neuroscience shows, art activities enhance creativity, problem-solving, memory systems, and analytical skills- all critical for achieving STEM success. 

 

Children's Technology and Engineering

www.iteea.org/Publications/t&c.htm

This quarterly journal focuses on teaching technology in elementary schools and includes articles that provide practical and creative ideas and activities for the elementary classroom teacher. It also provides updates on the progress of interdisciplinary learning programs among other similar issues. 

 

Teaching Artist Journal

http://tajournal.com

This is a print and online quarterly that serves as a voice, forum, and resource for teaching artists and for all those working at the intersection of art and learning. 

 

Association of Teaching Artists

www.teachingartists.com

This is a great source for teaching artist resources with good hyperlinks to other arts education and arts integration sites. 

 

Arts Edge at the Kennedy Center

http://artsedge.kennedy-center.org/educators.aspx

This valuable resource site has numerous lessons, activities, and projects designed to integrate the arts with other curriculum areas. Lesson plans are very detailed with hyperlinks to other sites. 

 

ARTStem

http://artstem.org

ARTstem is a project from the University of North Carolina School of the Arts that helps public school educators promote collaborations that explore the relationship between learning and teaching in the arts and the so-called STEM disciplines. Its objective is to generate a series of faculty projects that will bring the arts-integrated STEM activities to a broader set of students, instructors, and staff at both the university and the public schools involved. The website offers many videos, research, and explanations of ARTStem projects currently underway. 

 

 

 

References: 

[bigideasfest].(2012, February 9.) Georgette Yakman steam- learning that is representative of the whole world [video      file]. Retrieved from https://www.youtube.com/watch v=QtjuALN4qrw 

 

[TedxTalks]. (2015, May 5.) Integrating Art with STEM education: Oceane Boulais [videofile]. Retrieved from https://www.youtube.com/watch?v=DjpWQkmopgY

 

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